- Bought the Stargate pinball machine as a project. This was my fist project and I picked a good one, The pinball was trashed,,nothing to lose
Average Fun Rating: 8.0/10
Manufacturer: Premier Technology (1984-1996) [Trade Name: Gottlieb]
Model Number: 742
Common Abbreviations: SG
MPU: Gottlieb System 3
Type: Solid State Electronic (SS)
Production: 3,600 units (confirmed)
Theme: Outer Space - Myth and Legend
Notable Features: Flippers (3). Multiball (4 ball). 3 Wizard modes (Eye Of Ra, Stargate, and Sandstorm).
Notable Features: Unusual Multiballs: player starts with only 2 balls. They must then hit a jackpot to release an additional ball. In some modes this can be repeated and player can hit another jackpot to release one more ball, for a total of 4 balls.
Toys: A "pyramid" is the main feature of this game. It has a top that opens by raising and lowering. A moving "Glidercraft" ship will be extended from the pyramid when the pyramid is open. The "Glidercraft" will zigzag left-right, in front of the pyramid, with about 90 degrees of horizontal movement.
This game also features two "Horus" targets. These are basically the reverse of drop targets: they are targets that rather of dropping down into the playfield when hit, instead rise up into the air! Each target is attached to a large "Horus" structure, which is itself attached to a pivot that the game can raise and lower. These Horus drop down to block the player from reaching two key shots. The game occasionally raises them, allowing the player to temporarily make the shots.
Art by: Design by: Ray Tanzer, Jon Norris
Dots/Animation by: Constantino Mitchell, David Moore, Jeanine Mitchell
Mechanics by: Rand Paulin, Alycen Hareas, Vecennia Jordan
Sound by: Marion Czyz, Wesley Chang
Software by: Craig Beierwaltes, Duane Decker
Software by: Allen Edwall
Notes: Artist Constantino Mitchell told us that he did the backglass, cabinet, and most of the playfield and plastics. David Moore did a small part of the playfield. Jeanine Mitchell did the color art.
Thanks to Pinball Database
Before
After
and the Playfield from this , on the left to this on the right , after so many hours of repair