Twilight Zone / IPD No. 2684 / April 05, 1993 / 4 Players
Twilight Zone / IPD No. 2684 / April 05, 1993 / 4 Players
Average Fun Rating: [ 8 stars - Click for comments ] 8.4/10 (679 ratings/455 comments) [ Add Your Rating! ]
Average Fun Rating: [ 8 stars - Click for comments ] 8.4/10 (679 ratings/455 comments) [ Add Your Rating! ]
Manufacturer: Midway Manufacturing Company, a subsidiary of WMS Industries, Incorporated,
Manufacturer: Midway Manufacturing Company, a subsidiary of WMS Industries, Incorporated,
of Chicago, Illinois, USA (1988-1999) [Trade Name: Bally]
of Chicago, Illinois, USA (1988-1999) [Trade Name: Bally]
Model Number: 50020
Model Number: 50020
Common Abbreviations: TZ
Common Abbreviations: TZ
MPU: Williams WPC (Fliptronics 2)
MPU: Williams WPC (Fliptronics 2)
Type: Solid State Electronic (SS) [?]
Type: Solid State Electronic (SS) [?]
Production: 15,235 units (confirmed)
Production: 15,235 units (confirmed)
Serial Number Database: View at The Internet Pinball Serial Number Database (IPSND.net) (External site)
Serial Number Database: View at The Internet Pinball Serial Number Database (IPSND.net) (External site)
Theme: Adventure - Supernatural - Licensed Theme
Theme: Adventure - Supernatural - Licensed Theme
Specialty: Widebody [?]
Specialty: Widebody [?]
Notable Features: Flippers (4), Pop bumpers (3), Ramps (2), Dual left inlanes, "Rocket" kicker. Dual autoplunger/manual plunger arrangement. Maximum 1 buy-in ball per player (operator option).
Notable Features: Flippers (4), Pop bumpers (3), Ramps (2), Dual left inlanes, "Rocket" kicker. Dual autoplunger/manual plunger arrangement. Maximum 1 buy-in ball per player (operator option).
Magnets on the main playfield are situated on the looping lane and catch the ball to aid in hitting shots into the camera and piano. They are not under player control.
Magnets on the main playfield are situated on the looping lane and catch the ball to aid in hitting shots into the camera and piano. They are not under player control.
Magnets on the mini-playfield 'flip' the ball during "Battle the Power" mode when the player presses the flipper buttons.
Magnets on the mini-playfield 'flip' the ball during "Battle the Power" mode when the player presses the flipper buttons.
The "Powerball" is a ceramic pinball about 20% lighter than a steel pinball, much faster, and not affected by the game's magnets.
The "Powerball" is a ceramic pinball about 20% lighter than a steel pinball, much faster, and not affected by the game's magnets.
Five possible multiball modes:
Five possible multiball modes:
"Powerball Mania", 3-ball;
"Powerball Mania", 3-ball;
"Fast Lock", 3-ball;
"Fast Lock", 3-ball;
"Lost in the Zone", 6-ball wizard mode;
"Lost in the Zone", 6-ball wizard mode;
"Regular Multiball", 3-ball sequential release, without 3rd magnet installed;
"Regular Multiball", 3-ball sequential release, without 3rd magnet installed;
"Regular Multiball", 3-ball simultaneous release, with 3rd magnet installed.
"Regular Multiball", 3-ball simultaneous release, with 3rd magnet installed.
Toys: Mini playfield that uses magnets for flipper-like action; Real working gumball machine on playfield that dispenses pinballs; Working analog clock; tells time in attract mode, times most modes during game play.
Toys: Mini playfield that uses magnets for flipper-like action; Real working gumball machine on playfield that dispenses pinballs; Working analog clock; tells time in attract mode, times most modes during game play.
Concept by: Pat Lawlor
Concept by: Pat Lawlor
Design by: Pat Lawlor, Larry DeMar, Ted Estes
Design by: Pat Lawlor, Larry DeMar, Ted Estes
Art by: John Youssi
Art by: John Youssi
Dots/Animation by: Scott Slomiany, Eugene Geer
Dots/Animation by: Scott Slomiany, Eugene Geer
Mechanics by: John Krutsch
Mechanics by: John Krutsch
Music by: Chris Granner
Music by: Chris Granner
Sound by: Chris Granner, Rich Karstens
Sound by: Chris Granner, Rich Karstens
Software by: Larry DeMar, Ted Estes
Software by: Larry DeMar, Ted Estes